+1 517 414 9272

Hi, I am Daniel VanWagnen

I make interactive experiences, from play to productivity.

ABOUT ME

ABOUT ME

This is Daniel VanWagnen

Technical Artist

I'm a developer who helps studios and companies bring their projects to life through code. I've worked on games, apps, and product development tools, always with the same goal: to create software that's reliable, scalable, and intuitive.

  • Phone : +15174149272
  • Email : danvanwagnen@gmail.com
  • From : Oregon, United States
  • Freelance : Available for hire

MY SKILLS

SKILLS

All the skills that I have

I have lots of experience developing tools for 3D applications for product development teams. I am fluent in Python, C#, C++, and I'm always learning more. At Configura, I even learned how to develop in a proprietary language. I love everything 3D rendering, and especially like writing shaders and doing interesting and unexpected things with textures.

Look Dev

95%

Programming

85%

Photoshop

90%

UX Design

80%

RESUME

RESUME

resume-icon

Experience

XD Technical Artist

April 2023 - Present

Electronic Arts, Inc

Primary TA responsible for all gameplay UI elements in both Madden and College Football titles, shipping both concurrent titles on an annual cadence.

Sr. Unity Developer

March 2022 - November 2022

Helios Interactive

Led the development of multiple Unity-based games and interactive experiences from conception to release, ensuring adherence to project timelines and quality standards.

Developer

November 2019 - Feb 2022

Configura Svergie AB

Designed, developed, and implemented 2D and 3D tools for interior design quoting application. Tools adhered to product capabilities, based on client documentation, blueprints, and specification standards. Application developed using proprietary programming language with proprietary compiler.

Pipeline TD

August 2015 - November 2019

Wolverine Worldwide Inc

Led the development and optimization of art pipelines, workflows, and tools to enhance production efficiency. Created and maintained technical documentation, tutorials. Developed exporters, validators, and optimizers to intuitively work within the 3D CAD pipeline.

Linux System Administrator

January 2015 - August 2015

Liquid Web

Provided phone and chat support for web hosting clients. Responsible for setup, maintenance, and troubleshooting of web servers, email servers, and other various customer needs. Received RHCSA certification.

resume-icon

Education

Bachelor of Fine Arts

2011 - 2014

SCAD

I received my BFA in Visual Effects for film and animation. At SCAD, I specialized in shading and tool development. I also worked part time as a Linux system administrator, maintaining our VFX/Animation labs and render farm.

Associate Degree

2007 - 2011

Washtenaw Community College

I received my Associate's degree in Animation from Washtenaw Community College. I also worked part time as a lab assistant and teaching assistant in Adobe Suite courses.

MY PORTFOLIO

PORTFOLIO

CONTACT ME

CONTACT

Contact Info

Feel free to contact me through any of the methods below.

Phone

+1 517-414-9272

Location

Portland, Oregon

Just say Hello